﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Win32;
using System.IO;

namespace Steam_Backup
{
    public class GameEntry
    {
        private string m_szGameTitle = string.Empty;

        public string GameTitle
        {
            get { return m_szGameTitle; }
            set { m_szGameTitle = value; }
        }

        public List<string> MainFiles
        {
            get { return m_MainFiles; }
            set { m_MainFiles = value; }
        }
        private List<string> m_MainFiles = new List<string>();

        public string GameFolder
        {
            get { return m_szGameFolder; }
            set { m_szGameFolder = value; }
        }
        private string m_szGameFolder = string.Empty;

        public string LastBackup
        {
            get { return m_szLastBackup; }
            set { m_szLastBackup = value; }
        }
        private string m_szLastBackup = string.Empty;
    }
}
